Hello my friends!
Just wanted to let everyone know that I've been away for a few days. My whole family and I have been sick with the flu and I also decided to give Daz Studio Pro 4.8 Beta a try to see how Iray compares to Luxrender.
I have a scene that I've tried to render with Lux where the grain just wont go away. It's well lit, yet at well over 200 hours and 5k S/p the noise in the image just won't seem to go away. Anyways, I converted it over to Iray and in 10 hours it looked far, far better than the Luxrender version. Unfortunately I messed up the render when my laptop hibernated; it purged the GPU memory and the render terminated.
I have to say I'm very, very impressed with Iray. I have a few griped about it so far. I do not like the lack of a Save and Resume feature that comes with Lux and the absence of an interactive Tonemapper.
I love the ability to have a true spot render, the integration with Daz, the ease of setting up materials, the exposure of all the settings I need for a very in-depth SSS shader, and, of course, the speed!
More to come soon!
Thanks for watching and sticking around!